Rolling Dice/Random Numbers
Hyperchat has the ability for you to roll dice in a chat room/cork etc.
As well as generate a random number.
Here is the breakdown -
This command rolls a six sided die
This command rolls a 10 sided die
This command produces a random number
between 1 and the number provided, inclusive.
For example, <roll d22> will produce a
number between 1 and 22, inclusive.
How To Play:
Roll two <roll die>
First player to roll is Player A
Player A asks Player B "Odd or Even?"
Player B has to guess what they think Player A will roll.
IE Player B chooses Odd (for
example)
Player A Rolls.
If player A rolls an Odd Number, Player B wins the point
If Player A rolls an Even Number Player A wins the point
The dice are then Given to Player B
Player B asks
Player A "Odd or Even?"
Player A chooses Odd (or Even)
Player A Rolls.
If player B rolls an Odd Number, Player A wins the point
If Player B rolls an Even Number Player B wins the point
Point
Scoring:
An ending point total can be chosen by both players depending on available time to play.
A suggested ending of 15 is recommended.
Or players can do "Best out of "
Created by: Mickie
This command rolls a 10 sided die
How To Play:
Roll 3 sets of <roll die>
Tally the points of the first two die.
The 3rd determines if your dice stay on the table.
Scoring option A:
Single rounds. Who ever rolls higher wins
Can
include "Best of" 2 out of 3, 3 out of 5 etc
Scoring option B:
A set point value is agreed on.
Who ever reaches it first wins.
Note:
The dice must stay on the table if you want your
points.
If 1-5 is rolled, whoot. The dice did not roll off the table.
6 oh no. They fell off and you lose your points
Created by: Mickie